Vodafone enters cloud gaming space alongside tech giants

By William Smith
As the world moves away from hardware based solutions, in business or at home, it only makes sense that the video game industry moves too. Worth $134.9...

As the world moves away from hardware based solutions, in business or at home, it only makes sense that the video game industry moves too. 

Worth $134.9bn in 2018, the business is already attracting major players, with the arrival of cloud technology only hastening matters.

Telecommunications giant Vodafone today announced its entry into the race, partnering with mobile game streaming company Hatch to make its service available for Vodafone 5G customers in Germany.

Vodafone CEO, Hannes Ametsreiter, said: "We bring gaming to the cloud - and making the playing of games on our network and devices easier than ever before. From borrowing, buying and downloading to streaming – with Vodafone this is all possible, anywhere and everywhere. With 5G, streaming graphic-intensive games becomes even more sophisticated. In the multiplayer sector, the low latency of 5G improves the gaming experience significantly." 

SEE ALSO:

Hatch promises a low-latency experience with the help of 5G, addressing a significant challenge the technology has historically faced.

The current wave got off to an abortive start with the release of OnLive in 2010. Without the internet infrastructure to properly support the service, reception was mixed as the experience failed to come close to that of playing on a physical console.

Clearly, however, companies are coming to believe that the world is ready for the technology, supported in part by the advent of high-speed, low latency networking in the form of 5G.

Google in particular is leading the charge, announcing its Google Stadia service in March. The subscription based service, which requires no dedicated hardware, is scheduled to launch in November.

Such is the perception of the importance of cloud gaming that arch rivals Sony and Microsoft in May announced a collaboration to explore cloud-based gaming. Consequently, Microsoft’s existing Azure cloud servers are poised to deliver Sony’s own game streaming service, PlayStation Now.

Share

Featured Articles

The upcoming Tech Mahindra & Microsoft Cyber Security event

Join our exclusive roundtable with cybersecurity experts from Tech Mahindra and Microsoft. Gain insights, network, and stay ahead of evolving threats

IBM to build its first European quantum data centre

IBM Quantum announcements will allow European cloud region users to provision quantum systems and process data within the EU

Cisco delivers first app for hybrid work to Audi vehicles

Webex will be the first collaboration app to come to select Audi vehicles, equipping vehicles with Meetings capabilities for seamless collaboration

How digital twins unlock enterprises’ sustainability efforts

Enterprise IT

Avast: Cybercriminals use common apps to lure victims

Cloud & Cybersecurity

World Password Day: Study shows enthusiasm for passwordless

Cloud & Cybersecurity